Wait for it…
If you’re connected with me via any social network (or even via real life), you’re probably aware of my deep and obvious affection for Titanfall. It’s really a fantastic game and a much needed, swift kick in the groin of the FPS genre. Seriously – just watch the gameplay footage above involving a bunch of Titans trying to work out their differences. Madness!
A few of my favorite things in the game are two Titan abilities in particular – Electric Smoke and Nuclear Ejection.
The former is a sort of smoke screen that you can deploy to cause damage to nearby Titans and also shield yourself from the vision of enemies. It has the additional benefit of just pissing people off. And Nuclear Ejection allows you to, when you’re about to be doomed, eject from your Titan and detonate it at the same time – causing, of course, everything nearby to explode. It’s fun even if you’re killed by it – and that’s a rare thing.
Anyway, I’m afraid of how you’ll feel about me after knowing this, but I actually had a Titanfall-themed dream last night involving my two favorite and aforementioned aspects of the game. For whatever reason, I was in a Titan doing chores around my home (I didn’t get a backstory) when my wife approaches me…
Chrissy: “Hey buddy, you know this lawn isn’t going to mow itself.”
Me: “Uh, yeah, well…
*DEPLOY ELECTRIC SMOKE*
The lawnmower is then destroyed by the Electric Smoke, and I use the screen to split. Brilliant move on my part.
She finds me again, unfortunately, and brings me a brand new lawnmower. At that point, I have no choice but to use the Nuclear Ejection and blow the damn thing to hell. The End.
Of course, Katy Perry eventually showed up, but I really shouldn’t get into that here.
I’m going to get back into posting nifty Halo screenshots. I’ll try to keep them visually appealing enough for the non-Halo fans out there…
Earlier tonight I watched Bungie’s GDC presentation, which explored some of the inspiration behind the art direction of the studio’s forthcoming Destiny. By the end of it, my only complete thought was, ‘Finally’. If we all go back and scroll through our own autogameography, we’ll be able to pick out those few and rare special moments, where the universes in which we played took on new meaning. Those points from which we never looked back.
Sadly, with the current state of gaming, where Geoff Keighley swoons over sequels with better graphics, these moments are rather few and far between. Take the recent footage from Battlefield 4. Aside from the better graphics (which are to be expected), it looks like a second attempt at Battlefield 3. As if the developers wanted another shot at it. The gameplay seems mind-numbing, recycled, and repetitive. And fucking old. Does it look pretty? Sure. But isn’t it supposed to? We’re at the point where graphics are a terrible crutch.
I think back to that moment in Halo: Combat Evolved when I first turned the camera to the (seemingly) endless sky. I was greeted with an entirely new world, an entirely new universe. And that universe spawned of the greatest franchises and story arcs in the history of gaming. And one that, on a deeply personal level, has always meant very much to me.
In absorbing all of Destiny’s early content, I get a fantastic feeling that Bungie can – and will – do it again. This time, in a massive, persistent universe, the likes of which we’ve never seen on consoles.
The thing is that we not only need new IPs, but we need new worlds – places that we’ve never been before. Places that we can explore with an incredible sense of curiosity and dedication. Places in which we can have more of those unforgettable moments (and blow shit up, too). I believe (and hope) that Bungie’s Destiny is that new world that we’ve all (well, that I have) been waiting for.
Because I don’t think I can continue debating whether or not the next Call of Duty installment will take place in the past, present, or future. I no longer give a shit.
I don’t often play campaigns much, but this is one I’m going to try and enjoy. I’m mostly interested in the Hunter multiplayer mode, though, which after playing via the demo over the past few weeks, I’m completely hooked on. It’s sheer fun. Looking forward to this one.